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Final Fantasy VII Revelation was built in three years because 95% of the team stayed

FF7 Revelation took 3 years instead of the usual 5+ because 95% of the dev team stayed from Rebirth. In an industry bleeding talent, that is the lesson....

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Jun 14, 2026

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The Next Web

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Final Fantasy VII Revelation was built in three years because 95% of the team stayed

AI Insight:A high retention rate of key team members is crucial for meeting project deadlines and achieving exceptional results.

In an industry notorious for high employee turnover rates, the success of Final Fantasy VII Revelation stands out as a stark contrast. The game's development was completed in an impressive three years, a significant reduction from the typical 5+ years required for such a project. According to recent reports, this accelerated timeline can be attributed to the remarkable retention rate of the development team, with a staggering 95% of the original team members staying on to work on the sequel, Final Fantasy VII Rebirth. This high level of continuity allowed the team to build upon their existing knowledge and expertise, minimizing the need for extensive training and onboarding of new personnel. As a result, the team was able to maintain a consistent level of productivity and focus, ultimately leading to the game's swift completion. This achievement serves as a valuable lesson for the gaming industry, highlighting the importance of retaining key team members and fostering a culture that values employee loyalty and continuity.